![]() I tried playing as him for a few minutes, but really didn’t care for the randomness. There’s even a specially-modified Claptrap - activating his special skill analyzes the current situation and picks one of 15 possible skills. As has been the case in previous games, each character caters to a different playstyle, so however you prefer to play, you can probably find someone you like. Each character has a special skill with a cooldown timer and skill trees that improve that special skill and the character’s base attributes.Īside from the those added in DLC, the playable characters in The Pre-Sequel are characters you fight against in Borderlands 2, as this game presents the way they came into Jack’s employ. Fail to do so, and you are respawned at the last save beacon with full shields, health, and ammo, at the cost of 7% of your cash. You get shields that recharge if you can avoid damage for a few seconds, and when you’re killed, you are given a brief amount of time to “Fight For Your Life!” Kill an enemy during this time, and you’re revived in place to continue the battle. Your guns can deal elemental damage, and some enemies are vulnerable or resistant to certain elements. The gameplay generally follows the standard Borderlands formula: shoot enemies, gain experience, pick up loot, complete quests (main and side), gain levels, spend skill points. I appreciate getting the backstory, and although it’s been a while since my last run of Borderlands 2, I feel like what I learned here doesn’t contradict what came before or require me to accept any illogical retconning. The Pre-Sequel maintains the Borderlands series’ dark sense of humor, so if you’ve enjoyed the previous games’ stories, you’d enjoy this one. To accomplish this mission, you must go down to the moon of Elpis, and as any RPG veteran would expect, the immediate mission turns into something longer, grander, and more complicated. It chronicles the rise of Handsome Jack from lowly programmer to the head of the Hyperion Corporation (the position he holds in Borderlands 2), and you play as a Vault/Bounty Hunter hired by Jack to help him when a group called The Lost Legion takes over the space station where he works. Story-wise, The Pre-Sequel comes between the first and second games (hence the name). Unfortunately, I didn’t get the chance to play the game when it came out, but I recently picked up The Handsome Collection on PS4, and I had to tear myself away from the game 10 or so levels into my second playthrough to write this review. So when “The Pre-Sequel” was announced with its own twists on 2’s gameplay, I knew I’d have to play it and see if the changes were for the better. Borderlands 2 refined the formula, but had its own weirdness (the “slag” element was terrible). The first game showed a lot of promise, but some of its quirks (like guns that fired in a wave pattern and quickly respawning enemies) stopped me from out and out loving it. I don’t play a lot of first-person shooters, so I didn’t know if I’d do very well with Borderlands’ unusual blend of FPS and RPG mechanics. ![]() I started the Borderlands series hoping that I’d enjoy it, but also fearing that I’d be terrible at it.
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